UX/UI for every screen your SaaS product ships.
Dashboards, onboarding flows, admin panels, billing screens, and everything in between — submitted through a single unlimited queue and delivered as Figma you can ship from. No retainers, no hourly negotiation, no design agency overhead.
The screens that make or break product quality.
SaaS products don't ship one screen — they ship a product surface with dozens of entry points, task flows, and states. These are the areas teams most often need outside UX help on.
Dashboards
Bring hierarchy to data-dense screens. Surface the metric that matters, quiet the noise, and give users a clear path to action without a cognitive load they have to fight through.
Onboarding flows
Fewer steps, less friction, faster activation. We cut the setup ceremony to the minimum viable sequence and defer everything that doesn't belong at day zero.
Signup screens
Signups fail when the form looks harder than the value prop looks good. We redesign the first impression — social auth, field count, trust signals, and the redirect after success.
Billing & upgrade flows
Friction in a billing flow is lost revenue. We design plan comparison, upgrade prompts, payment forms, and confirmation states that convert and don't make users feel suspicious.
Admin panels
Admin UIs are full of power users who gave up expecting good software. Dense tables, bulk actions, permission matrices, and settings pages that still feel intentional.
Empty states
An empty state is an onboarding moment most products ignore. We turn zero-data screens into clear next-step prompts that move users forward instead of leaving them stranded.
User permissions
Role-based access is one of the hardest UX problems in SaaS. We design permission models that are understandable to admins and invisible to the users who don't need to think about them.
UX debt cleanup
Every fast-moving SaaS product accumulates inconsistency. We identify the screens dragging down perceived quality and redesign them without requiring a full product overhaul.
Information hierarchy for data-dense interfaces.
Most dashboards fail for the same reason: every metric is treated as equally important. We redesign around the one or two numbers that drive decisions, then organize everything else relative to those.
Data-dense interfaces have a fundamental tension: the product team wants to show everything, and the user wants to know exactly what to do next. The gap between those two goals is where dashboards go wrong. Charts multiply, cards accumulate, and filter bars grow until the screen stops communicating anything.
Good dashboard UX starts with a conversation about what decisions the screen is supposed to inform. Then we work backward — what data supports that decision, what grouping makes the relationship legible, what visual treatment draws the eye to what matters. Density is fine; undifferentiated density is noise.
We also design for the secondary actors: the analyst who lives in the dashboard all day, the exec who opens it once a week, and the customer-facing rep who needs one number before a call. One layout rarely serves all three well. We audit your current dashboard first, then design to the dominant use case without abandoning the others.
Stop UI drift before it compounds into a rewrite.
Without a system, every new screen is a small local decision. Add enough local decisions over two years and the product looks like it was built by fifteen teams who never met. A design system is the structural fix — and it costs less to build one than to undo drift at scale.
Tokens you can maintain
Color, spacing, radius, shadow, and type — defined once, applied everywhere. Updating a brand color stops being a two-week find-and-replace.
Component library with variants
Buttons, inputs, modals, tables, badges, toasts — built as named Figma components your designers extend rather than reconstruct every sprint.
Documentation your engineers use
Usage rules, do/don't examples, and state inventories. Documentation that lives inside Figma and gets read, not a separate doc that gets forgotten.
Aa Display
Aa Heading
Aa Body — the quick brown fox
Aa Mono 0123456789
Pay down UX debt without pausing your roadmap.
SaaS products accumulate UX debt the same way they accumulate technical debt: not through negligence, but through shipping fast. A modal that was supposed to be temporary. A settings page that grew by accretion. An onboarding flow that reflects the product you built two years ago, not the one you have now. These things don't break the product — they erode the perception of quality.
The problem with UX debt is that it rarely makes it onto the sprint board. It's not a bug, it's not a feature, and it doesn't have a clear owner. The subscription model exists precisely for this: you can submit a UX debt item the same way you'd submit any other request, and it gets handled without requiring a roadmap slot or a separate design engagement.
If you want a structured diagnosis before cleaning up, a UX audit gives you a prioritized list of what's hurting you most. That list becomes your cleanup queue. We also write about the patterns behind SaaS UX debt on the blog if you want a better mental model before you start.
The subscription structure handles both modes: a rapid-cleanup pass on the five worst screens, or a steady one-request-per-week cadence that improves quality without competing with new feature work. You stay in control of priority. See how the unlimited queue works.
How we work inside your product.
We don't design around your product — we design inside it. That means learning how the thing actually works before changing anything.
- 1
You send a request in plain language
No design brief required. 'The onboarding drop-off is brutal after step two' is enough. We ask one or two clarifying questions if needed, then get to work.
- 2
We learn your product before touching the design
We read your existing flows, review your component library or Figma file if you have one, and understand the feature before we redesign anything. No guessing about how it works today.
- 3
We design to your stack and patterns
We work inside your existing visual language, not over it. If you have a design system, we extend it. If you don't, we use what's already consistent in your product and flag the drift.
- 4
Delivery is a handoff you can ship from
Figma files with named components, annotated specs where engineers need them, and a short written summary of every decision we made so the intent doesn't get lost in implementation.
- 5
Revisions until it's right
We iterate on the active request until the design solves the problem. No charge per round. No countdown. When it's done, it closes and the next request moves in.
SaaS UX design, answered.
Yes. We match your existing patterns and design system, or help you clean one up if it has drifted. We design new flows that feel native to your product rather than bolt-on screens.
Your product backlog has screens that need this.
One subscription. Every SaaS screen your team needs to ship — dashboards, flows, admin panels, and the cleanup work you've been putting off. View plans or book a call to see if we're the right fit.